TAVARES, Roger. We need radical gameplay: some more replay value in Galloway’s gaming. InfoDesign, [S. l.], v. 6, n. 1, p. 68–75, 2010. DOI: 10.51358/id.v6i1.72. Disponível em: https://infodesign.org.br/infodesign/article/view/72. Acesso em: 11 may. 2025.