Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games
DOI:
https://doi.org/10.51358/id.v6i1.73Keywords:
interview, game design, ubisoft, richard danskyAbstract
In this interview I wanted to explore the unfamiliar profession of game writer, specially thoseinvolved with conversions from other media to video games. In these sense, the broad knowledge
of Richard Dansky in literature and tabletop RPG´s, until your experience porting the Tom Clancy´s
books to blockbusters Ubisoft´s video games, are invaluable resources for this kind of research.
Downloads
Download data is not yet available.
How to Cite
Tavares, R. (2010). Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games. InfoDesign - Journal of Information Design, 6(1), 76–81. https://doi.org/10.51358/id.v6i1.73
Issue
Section
Interview
License
Attribution 3.0 Unported (CC BY 3.0)