Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games

Authors

  • Roger Tavares

DOI:

https://doi.org/10.51358/id.v6i1.73

Keywords:

interview, game design, ubisoft, richard dansky

Abstract

In this interview I wanted to explore the unfamiliar profession of game writer, specially those
involved with conversions from other media to video games. In these sense, the broad knowledge
of Richard Dansky in literature and tabletop RPG´s, until your experience porting the Tom Clancy´s
books to blockbusters Ubisoft´s video games, are invaluable resources for this kind of research.

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How to Cite

Tavares, R. (2010). Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games. InfoDesign - Journal of Information Design, 6(1), 76–81. https://doi.org/10.51358/id.v6i1.73

Issue

Section

Interview