We need radical gameplay: some more replay value in Galloway’s gaming

Authors

  • Roger Tavares PUC-SP

DOI:

https://doi.org/10.51358/id.v6i1.72

Keywords:

game culture, review, game design

Abstract

id_v6_n1_2009_68_75_tavares_150
Gaming: Essays on Algorithmic Culture
Galloway, Alexander. Minneapolis: University of Minnesota Press, 2006.
[ISBN: 0-8166-4851-4]

Gaming, Alexander Galloway, is one of the most interesting books in the Game Culture and Game Design area. He considers the language of the game in their specificity, using
other media for some scores and comparisons. Galloway brings a proposal to analysis methodology, historiographical surveys, analysis and examples very well selected and constructive criticism in areas of the game that have not yet developed
properly, such as game art and social realism. A must-read for anyone understand the game from different points of view, large, but never superficial.

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Author Biography

Roger Tavares, PUC-SP

Roger Tavares é Doutor em Comunicação e Semiótica (PUC/SP, 2006), é professor do Centro
Universitário Senac/SP e atualmente realiza pesquisa de pós-doutorado sobre videogames na
Pontifícia Universidade Católica de São Paulo. Atualmente participa de três projetos de pesquisa;
atua na área de artes, com ênfase em novas mídias.

How to Cite

Tavares, R. (2010). We need radical gameplay: some more replay value in Galloway’s gaming. InfoDesign - Journal of Information Design, 6(1), 68–75. https://doi.org/10.51358/id.v6i1.72

Issue

Section

Review

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